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Augmented reality


by Orvisoft Admin 5 years ago

When we hadn't enough of those super fancy virtual reality head sets and oh the games! Didn't we get all excited and pumped up whenever we hear 3-D and Virtual reality?

Here comes the better and more reality based version of virtual reality. We have been introduced to "Augmented Reality". Augmented reality enables the user to interact with their surroundings in real time. For example, while being on a road, how would you feel if you could see the road as it is on your screen with the additional features being projected on it? Do you enjoy playing Pokemon Go? Do you use Snapchat's Bitmojis? How about the filter that took the internet by storm: the dancing hotdog filter.

Yes! Al these and many more filters of snapchat are now augmented reality based. These filters allow the user to interact with them by walking (while holding the phone) or even by changing the direction of the phone. Snapchat has personalized most of the bitmojis according to their users.

Apart from the use of Augmented Reality or AR in games and stuff, imagines its use in medical. This can revolutionize the whole medical industry. Many tech giants are now incorporating their efforts in this regard. According to the tech experts, the field of augmented reality is guaranteed to make major breakthroughs.

Both Google and Apple are trying their best to develop great gadgets/ applications based on this phenomena. According to the officials at Google, they tend to make this technology available to at least 100 million people. Samsung's Galaxy S8 and Google's Pixel phones are the top example of gadgets showing virtual reality.

Blaber said: "The technology has clear scope to evolve into form factors such as a heads-up display and ultimately a head-worn device ¦ but like Google Glass, it faces an enormous hurdle of consumer acceptance. Nonetheless, this is where the real potential lies. AR and VR are largely considered to be two distinct use cases, but CCS Insight believes they will ultimately merge. In this scenario, a single head-worn device would be able to seamlessly switch between an opaque screens for VR, to a transparent one for AR applications. It could become a converged solution that complements and potentially even replaces the smartphone, depending on the context."